RolStoppable said:
1. Yup, annoying interruptions while exploring a dungeon. 2. Resident Evil 4 is the big exception. Usually the people you have to escort seem to go for a suicide, but Ashley does a pretty good job in not getting in your way while fighting enemies. 3. Yeah, the item management at the end of the game sucks. But it's Chris who has to fight the last boss, not Claire. 4. That's pretty much what I meant in my post above, but there were other annoying enemies that liked to throw stuff at you. |
1. Hahah, nothing screams "immersive gameplay" like a "buzzzz-whoosh" noise while exploring so you can stop what you're doing and fight 5 pygmies holding spears.
2. Good point about RE4. That escort mission wasn't bad at all.
3. Whoops, whoever I was using didn't have any weapons. Meanwhile, by my best estimates, the other character was sitting having a smoke and coffee while armed more heavily than the 1st Marine Division. Good stuff.
4. Basically, anything that throws stuff at you in the non-MetroidVania games is "throw the controller" frustrating.
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