Cunning_Linguist said:
I'm just gonna copy/paste whate I replied to someone else already
First I should say the comment I made was tongue in cheek to make sure this thread had the right amount of unsolicited anti-NGP in it. But there is also a bit of truth to what I said. Sony are billing the "asychronous multiplayer" thing which from what I can tell kind of needs 3G for low bandwith "connect anywhere" gameplay. But if only one SKU has 3G and only, for example, 20% of buyers purchase that sku, then what incentive is there for the developer to even attempt to include that kind of experience?
I imagine the response from someone to this will be "but wi-fi hotspots are everywhere". They are not and the type of extension of gameplay they are talking about requires an always on connection. |
3G access will only be available to those paying a monthly subscription fee.
Ergo, anyone who wants that functionality, will be paying for it. Those who don't, won't have access regardless of whether their device is 3G enabled or not.
Anyone who thinks such access is available for free probably doesn't have a firm grasp of how these services work.
The developer decision to create a program that depends upon mobile 3G access is based upon a variety of factors, including the fact that only a percentage of NGP users will be paying subscribers.