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HappySqurriel said:

With the history of how Nintendo and Sony estimate performance, I would expect the PSP2's battery life to be 3 hours while the 3DS's will probably be closer to 6 to 8 hours; Nintendo's estimates tend to be based on "real world" usage while Sony tends to report their best case scenarios.

With that said, with this system announced I would expect it to be released later than people think (mid 2012), cost more than people are currently imagining ($350 to $500), or for Sony to be hemorrhaging money from hardware losses; and (potentially) some combination of the three.

Heh, that's not only the case of battery life btw, at the time looking at 'theoretical' PS2 specs made GC so outdated =)

But here's the thing that worries me much:

We announced the other day that the battery duration for playing Nintendo 3DS games on it is about three to five hours. When I measured it by playing several Nintendo games, with the backlight set to the brightest level and the power save mode turned off, battery duration was about three hours. But if you use the power save mode under the same conditions, it gets about 10-20% longer. And if you set the backlight to the darkest setting, the battery lasts five hours, but the power save mode makes less of a difference then.

http://iwataasks.nintendo.com/interview.html#/how-nintendo-3ds-made/1/0

UPD: But here's a good thing:

In StreetPass mode, the system isn't always communicating, so there isn't much of a drain on the battery, but games that communicate a lot through local play and online play—with the backlight set to high—have an over 10% effect on the battery.

So like with DSi you don't need to turn WiFi (StreetPass) off to keep battery drain low, if it's not communcating it won't effect battery life. This makes perfect sense.