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pizzahut451 said:
Roma said:
pizzahut451 said:
Roma said:
pizzahut451 said:
Roma said:
haxxiy said:

Again Sony did what they could to differentiate themselves from the competition delivering a high-tech handheld with lots of possibilities - if people perceive it's value and Sony releases the right games, people won't be bothered by the price. Look at Apple damn it.

For those who said "Sony didn't learn anything" - and how would they learn in your opinion? Releasing a mildly stronger but cheaper console months after the 3DS? What's the chance of such device attract any atention by any means?

That's what Nintendo tried with the Gamecube - moderately stronger, $199 - and it died a screaming death (even though I love it <3)

At leas they made money of the GC from day one. How did the PSP differentiate itself from a regular console? What did it do different to improve on gameing other than graphics? I do not know all about it so tell me what that was?


They didnt :P

any source to back up what you said? 

This is the best i could find, seeing as GameCube is almost 9 year old console

http://uk.cube.ign.com/articles/440/440327p1.html

http://articles.latimes.com/2003/nov/14/business/fi-nintendo14

i stand by what i said before. this was later in the GCs life not at launch which i know already :P

They never release a console that will not make them profit from day one. 


They also lose money on the launch. Look it up

well they do not mention it in any of the liks you gave :P

Why don’t you quote where it says they lose money on launch?



    R.I.P Mr Iwata :'(