| d21lewis said: My first playthrough was about a year ago. I played it on "normal". It was pretty fun but it wasn't very challenging. Now I'm doing my "Insanity" plathrough. Before when I played, I'd see a Krogan and shoot the hell out of them without a second though. Now, when I see a Krogan, I think "HOLY SHIT" and my entire crew runs for their lives and we plot how to take that tough bastard out. I'm really having to put a lot of thought into my upgrades, my crew, their weapons, and which armor I wear. My love for this game has been elevated to another level. It's got a depth that I didn't appreciate the first time through. |
I've been trying to tell people this that complain about the game but they just won't do it. From Normal to Insanity it goes from being a pretty decent TPS with RPG elements to being a cool RPG with a strong TPS combat engine.
Don't fear Krogans, though. Focus all of your squad's attacks solely on the Krogan as soon as you see him to get its defenses down and then its fair game. Knowing what defenses the enemies in a level have helps you decide what squad to take. Krogan's are all Armor so take someone with abilities that work great against getting Armor down (Mordin with Incinerate, Garrus with Armor-Piercing ammo, etc). As a Vanguard, I would do that and then have some one use Pull on him and then I would Charge him. As long as the Krogan's don't get close enough to charge you or your squad before you get his defenses down, you'll be fine.
Insanity was a frustrating joy.








