| Slimebeast said:
You shouldn't compare it to light controls in scripted games like Uncharted and God of War. Demon's Souls controls try to be realistic and physical and give you a sense of freedom and contact. From Software worked a long time to perfect them. |
How can controls be "realistic"?
And how is God of War scripted?
And when did I compare it to Uncharted and God of war anyway?
Although God of War is a better example of how a third person action game should control like. If only it had a rotatable camera as well.
Demon's Souls controls aren't very bad, they are weird and difficult. The way it controls when you have locked in is different to the default, which makes it much more important to master it. Don't tell me that's supposed to be realistic. You don't have to "learn" how to walk in life when you are an adult.







