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SeriousWB said:
I'm sorry, but if you truly wanted some sense of acheivement and to play competetively you would know about SmashBoards, and would be within that circle. Just like the groups and organisations for playing DotA seriously, most competitive circles scoff at achievements made in "pubs" or public matches anyway.

There is nothing stopping you getting to know the more serious players of Smash and getting matches with them over forums.

 Is this directed at me?  If so, why on earth did you assume I don't know about Smashboards ... I do, I contribute there much more than here, under the exact same username.

Regardless, I don't think the argument that Smashboards.com will continue organize tournaments rebuts my point. 

A matchmaking system improves the efficientcy with which a player can find a good match.  There won't always be a tournament going on that coincides with my desire to play a good game nor will my 64-freinds-codes friends always be online when I want to play.  (Or even if they are what if I want to play someone else?)  A ranking system would be really useful for reducing the amount of effort I need to put into finding a good game and increasing the availability of such games.  As such, I'm dissapointed one isn't planned and think the online experience would be better for myself and most people with one.

DotA as you bring up actually illustrates this.  For DotA Inhouse leagues are virtually as prevalent as actual clan matches.  These leagues make their own rankings/EXP/ladder systems.  This is all fine since DotA is a PC game (well, WC3 is) so you can have programs do all the laborious work of logging results and helping you find matches for you.  But since Smash bros is on a console you will have to go through a lot more work to get such a similar system running.  Sure there will still be organized tournaments, Smashbroshas always had those. However, the type of semi-competitive matches that requires little organizational effort which inhouse leagues provide in DotA probably won't be available. 

Furthermore, the main reasons why people in DotA scoff at the pubs are that pubs lack teamwork (its 5v5 for those who don't know what it is and public teams of randomly assembled people almost never have any organization or communication) and they contain mainly players of very little skill.  A built in matchmaking system at the public level would go a great way to alleviating these issues but since DotA is a custom map of WC this is clearly impossible.

Instead, in Smashbros we're going to see the same thing.  The elite will scoff at the those "pubbers" for being skilless noobs ignorant of the finer points of the game and the public players will hate those at Smashboards as cheap-bastards-with-no life-elitists (lord knows they already do).