CGI-Quality said:
KZ2 capped off at 32-players and it's good that they brought it down. They added 3D, split-screen/online co-op, and Move, on top of all the other details (including a 30 fps lock). The engine can really only process so much. |
Ah, good points! I won't be playing with Move or in 3D but def online coop and maybe split screen. I would much rather have the smaller match sizes too so that works!







