mantlepiecek said:
mchaza said:
mantlepiecek said:
mchaza said:
well on average an new ip costs 30 million to develop and an 3 year development time , while an sequel costs less at 20 million and has an 2 year development time because alot of tech and resources is used from the last game.
But mindjack could of been budgeted less at around 20 million or 15 million, what ever way you put it i believe SE is going to lose some money
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That's not true at all. Demon's Souls was made with a very small budget, and even after the sales of under 1 million, it was a huge success for atlus and sony..
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like i said, its an Average
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No way. And killzone 2 took 20 million to make, not 50 million. You can look it up on the wiki and there's also a source for it.
Unless you have another source for the 50 million thing.
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before i continue to argue. What is the true average for the devolopement of an multi platform boxed title that is wanted to be AAA by the publisher.