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radiantshadow92 said:

I have a huge feeling the dungeons will follow the same pattern as in TP, or another game Zelda game. Even if it lacks innovation, it can still be an awesome dungeon. But you can't tell me that the dungeons in TP bring you no memories of dungeons in past games. 


You might want to rethink that part as Aonuma said the team is focusing more on events outside of dungeons, the may be dungeons but they won't have as much focus as in previous games which is understandable as the new director Hidemaro tends to focus on things outside of dungeons. Tbh SWS has the same feeling of unexpected as the original Galaxy did people back then didn't think that it could do anymore then it's predecessors, people haven't had a lot of exposure to SWS either so infated expectations from people won't hit it as much as it hit TP.