mantlepiecek said:
People seem to forget that move was released as a substitute for DS 3 and not as a platform. Only few games that are convenient with only move (like beat sketcher) are move only, everything else is available for both controllers. The experience of RE 5 is better with move than with a DS 3, so you playing it with a DS 3 is completely different to you playing it with move. Same goes for KZ3, playing it with the sharpshooter attachment is what people actually imagined kinect could do, ironic that its PS move that's going to be doing it. Also, this argument of yours actually brings something else to light. The multi-platform exclusives of 360. You can use the same argument that you can play it on the PC. You guys have no problem including that as "exclusives", but in the case of move, it is an exception, huh? |
You just argued the opposite of what you were trying to.
People discount PC when talking Xbox vs PS3 exclusives because most people prefer to game on their couch, not in front of the computer. Most people don't have a PC setup on their TV for gaming. In the vast majority of cases the console version of the game is the one that is pushed by the developers and is where the bulk of sales are. The PC versions cater to a different demographic.
Similarly people discount the Move "enabled" games because the controller version is the one that was focused on, developed for and pushed by the developers. Move is included as more as a bonus and the games weren't built around that control scheme.
So it's really the same thing, most discount PC when discussing exclusives because most people will be playing on the console, and we're discount Move when talking games like Killzone 3 because most people will be playing on the controller.
So thanks for proving our point!







