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Well, Sony's pretty much gotten all their super budget games out of the way and it's likely that the titles that are being released next year are most likely going to be profitable.

The Uncharted games have had a history of being cheaply developed. Uncharted 2 only cost $18 million dollars.

Little Big Planet was developed by an extremely small team and was rumoured to have a very small development budget.

Infamous was developed by a very small team and Sucker Punch have been pretty outspoken about their tight budget in the past, even though I'm sure they're getting more this time, I doubt it'll be that high.

Motorstorm is weird, I haven't really been able to find anything regarding it's budget or even that much on the development team (Evolution Studios). I doubt the game would cost that much, since Sony were happy with Pacific Rift and they've allowed a third game, despite the recent sales of the sequel.

The Insomniac games are weird ones. They've always done well and Insomniac always seem to be very happy with how they are going, but it's still hard to pin point if the're just scarping by or if they've underperformed. Out of the two titles coming out next year, Resistance looks to be the more expensive one and I'm sure that a third iteration on the same engine is going to be cheaper than the first. All 4 One looks like a cheap game, not because it looks cheap, but because it looks as if it was designed to be a cheaper, smaller and just a more focused experience instead of the comedic epics in the last few games, it also probably helps that it's still being made on the Insomniac Engine.

Killzone 2 was rumoured to be a pretty expensive game. It must of made it's money back though, otherwise a sequel wouldn't have been made. I would imagine that Killzone 3 will cost significantly less than it's predecessor, mainly because it's had a much shorter dev cycle and it's working on the same engine. It will still probably be the most expensive Sony game of 2011 though.

The MLB franchise must be raking in some good money. Sony release one every year and it usually sells around the 500k mark, so they seem happy with those sales and it must be covering their budget. It probably also helps that the game works around efficiency more than being larger than life, like other sports titles do. 

DC Universe is a multi-platform title and it seems like it's going to have a stronger start than most new MMO's. The game lives or dies on it's subscriptions though and until the team gives out some details, I doubt we'll know how well it's doing.

Move Heroes could probably make it's budget back at 100k. It just looks like a PSN release and if it get's that extra money from retail and sells a few hundred thousand units, then I think it'll make a tidy profit.

The ICO Collection is just pretty much pure profit and I think it'll sell pretty damn well. It's a major gamers franchise, which hasn't been played by said gamers, so I'm sure all those people who have been hearing about the game for the last 5 years from the press, gaming forums, in 4 out of  10 reviews and friends will build up to a cult event.

Anyway, that's my thoughts on the Sony side of things. I'm sure they'll have a pretty good year.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752