CGI-Quality said:
In November, Killiana1a said: I am fully aware of Gran Turismo 5 Prologue and it's 3.99 (http://www.vgchartz.com/worldtotals.php?name=Gran Turismo Prologue) sales since it was released in 2007. Prologue's lifetime numbers are in line with my GT5 lifetime predictions. My estimate of 4 million is a tad higher. The biggest spats I have been reading here mainly concerns GT5 vs. past GT games lifetime sales and first week sales. There is nothing in Gran Turismo 5's preorders, currently, to make me believe there is more hype beyond the 260,000 preroders for Gran Turismo 5 to break the million barrier in it's first week. I have my predictions, I am sticking to them regardless of any spin from individuals who have anything more than a minor passing of pride invested in them becoming true. It ain't like I am losing money or parts of my brain. I can do that by myself. 2.3-2.5 million week 1 is what you have put forth and many are following. What if the numbers come in at 2.2m, 2.1m, 1.9m, or 1.5m? How will you react? Furthermore, if my prediction is ludicrous then why do others feel the need to respond to it? If the Prologue sales were any indicator, then shouldn't worries have already been assuaged to the point where others don't feel the need to respond to my prediction? Do I sense a tad bit of doubt that if GT5 doesn't reach 10 million in 6 months time, then others will feel some sort of loss?
The game has done much lower than many expected in just one region (Japan). It's done about what I thought it would do, thus far, in the Americas and significantly better in EMEAA. It seems that some who thought it wouldn't do nearly as good as it has can't admit they were wrong and move on. They also measure GT5's sales by other games outside of it's genre. It's not that big of a big deal, but let's at least be consistent. |
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