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Killiana1a said:
siphillis said:
Killiana1a said:

From my own experience with the systems, I would say the Move is a much better piece of hardware than the controls for the Wii. That being said, Sony is failing to put the Move to use in going after the Blue Ocean whom Wii Sports, New Super Mario Bros. Wii, Wii Sports Resort and Wii Fit have accounted for more than 48 million in software sales in 2010 alone, eventhough neither of them was released in 2010.

Source: http://gamrfeed.vgchartz.com/story/83386/top-selling-games-of-2010-multi-wii-ps3-psp-ds-x360/

My fear is that Sony has bought into the "core" wholesale and it will be the undoing of the Move. If you take a look at the Move's lineup of games, a lot of the games seem to cater to the core. The problem with this is, the core will not make exclusives 20 plus million sellers like Wii Sports and Wii Fit.

Hell for Modern Warfare 2 and Black Ops to sell 15 to 20 million, they needed to be multiplatform. This in of itself speaks volumes on how unreliable the core is as a customer base.

I thought we would have learned from the failures of Atari and Sega on why console companies should never cater to the core at the expense of the family. Looks like Sony is in for a rude reminder with the Move.

As for games better fitting each platform, Kinect has the edge here. Imagine a Kinect Fit requiring no control in one's hands and along the lines of Wii fit. Easily a 20 million seller and overshadowing any Call of Duty game so much that people forget it even exists, just like many "core" gamers forget that Wii Sports was the 2nd best selling game of 2010 eventhough it was released in 2006. Same with Wii Fit selling 8.87 million in 2010 more than 2 years after it's release


thats because they were bundled with almost every console that was sold. ist the same with wii play its the same cost as a controller so almost everyone who buys a second controller gets a game for free. ok in case of wii play you play it one time and it goes into the trash.

on topic its kinda hard to create a kinect game with move in mind they are to different so 3rd partys shoud go with exclusive games for each device.

if there are move and wii compatible games i wont bother about them because most times the graphic wil be so crappy that i dont want to play the game

Lets be consistent here if you are using the "they only sell because they are bundled" argument. The most aggregious abuser of "they only sell because they are bundled" argument is the entire Gran Turismo series.

Do you hold the same for Gran Turismo games that were bundled as Wii Sports and Kinect Adventures are for the Wii and 360?

i think its a bit different gran turismo has surely gained a lot of sales by being bundled but going by the VGchartz numbers there are 14.89 million copies sold of gran turismo 3 for example on i dont know about 150 mio ps2 which makes an attach rate of about 10 %. wii sports is bundled as far as i know with every console that is sold except in japan so there should be about 70 mio wii sports on about 80 mio wiis thats attach rate is about 80 or 90%. you cant compare that. but that wasnt the point i wanted to make.  what really bothered me with your statement was this sentence:  just like many "core" gamers forget that Wii Sports was the 2nd best selling game of 2010 eventhough it was released in 2006. 

if the game wasnt bundled it wouldnt even be on a list in 2010 because it would have just a few 10.000 or a few 100.000 sales  (which is totally fine for a 4 year old game) but all core gamers would laugh at the 2010 sales it wouldnt probably be in any top 30 or 50 sale list for 2010.