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willprot said:

I'm tired of people saying $15 is normal...

the question is WHY! just because that's where MMOs started? Cell phones used to be as big as houses and cost $800 now you can get one as cheap as $15, LCDs used to run $1000 for the smallest size now you can get one at $100 and that's after only a few years... and guess what servers used to cost thousands of dollars even as recently as 2004 when WOW came out but now 7 years you can get laptops and PCs for under $300, and servers for under $1000.

That being said in this day and age servers are easier to maintain, they cost less to buy, their parts are cheaper and add that to the fact many games update their products via DLC... and they get compensated for those updates  by selling them, so any updates could have easily been maintained by micro-transactions to offset the cost. But even if they wanted to charge a monthly fee, why $15... just because MMOs started at $15 a month years ago? that is NOT REASONABLE today.

Why be a sheep and say that's what it always been so it's fair. The "why not" is because there is no valid reason for that price anymore... or maybe ever, who's to say it was even to offset any server cost and not just an arbitrary figure MMO companies pulled out their ass? The one thing we do know is, the economy is crap right now and servers cost less to buy and are easier to maintain so why not make it $5 a month just for those reasons.

Anyway the SOLE reason I did not and will not buy it is because  of the price. I can't afford $15 a month on nonsense but even if I could, after 7 years that's way too much

But updating the actual game for the vulnerabilities doesn't cost any less then years before. Actually, it probably costs much more than ever before. Programming doesn't cost much less than it before, only technology does. Now, probably more money in cheap cell phones goes to software rather than hardware.