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thismeintiel said:
Squilliam said:

Which had nothing to do with me.

Sure it did.  You were trying to explain Kowenicki's point.  His real point was he couldn't really justify calling Move a success because it seems that many developers may just start using it as an alternate control method.  Going so far to say that if developers started to do the same thing with Kinect, we could call that a failure, regardless of sales.  I was just illustrating how that point was invalid.

The thing is he is free to say that Move isn't a success so long as his reasoning isn't 'I hate X'. Personally I don't see Move as a success (YET!) so if someone else says that it isn't and they are talking about the short term I have to agree with him or her. However on the other hand I have already talked about how Move wouldn't be a success in 2010 because it needed to establish a baseline userbase (done) in order for it to grow off that word of mouth in 2011. Did you read my thread saying all of that? Essentially not to repeat myself too much Sony needs Move for three major things.

1. Increase demand at the same price point. (looks good)
2. Give them a way to offer two different SKUs in order for them to emulate the MS Arcade/250GB mix and maintain their average price whilst giving the price concious an option for a cheaper PS3. (expected with the $2xx base and $299 PS3 Move combo this year). They can only afford that $199 PS3 if only the cheapest of the people go for it, just as Microsoft does with the Arcade where most people still buy the Premium console but they can still tap into those lower price points for between 20-50% of their sales depending on region. Move lets them have an average sale price of $240-260 even when they sell the PS3 for $199 which is significantly better than $210 or $205 if all they sell is the base model.
3. A way to bridge the future PS4 and its control scheme back to the PS3 so the PS3 stays relevant even if they pursue even more advanced motion. (Thats a work in progress due to the lower current Move attach rate, don't sweat it though)






Tease.