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Squilliam said:

Which had nothing to do with me.

Sure it did.  You were trying to explain Kowenicki's point.  His real point was he couldn't really justify calling Move a success because it seems that many developers may just start using it as an alternate control method.  Going so far to say that if developers started to do the same thing with Kinect, we could call that a failure, regardless of sales.  I was just illustrating how that point was invalid.