| Squilliam said: I think the point Kowenicki was making was this: Move: Sells accessories but mostly relates to the same games that can be played on DS3. People with Move aren't buying more software that they wouldn't have otherwise purchased, for the most part. Kinect: Sells accessories but also sells completely new software which adds to the overall revenue per Xbox 360 and increases the number of games bought measureably.
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You're overlooking the fact that each controller is profitable. I won't venture to guess how much per unit, but for a control option that can add 4 controllers to a current user like the Wii, the more they sell, the more they profit, even without selling a single software unit.
That's without even throwing in the cost of $30 nav cons because they are optional, even though the opposing argument regarding cost was typically "you have to buy two Move controllers and two Navigation controllers" which is not the reality.
I'd be surprised if any of the hardware pieces that make up Move cost a penny over $10 to manufacture.







