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Rob-Ot said:
Aiddon said:

8/10, the battle system was one of the most interesting ones I've ever seen and I found the characters were likable and interesting. The plot itself was kind of weird, though it was mostly told in a unique fashion similar to Cowboy Bebop, Samurai Champloo, or Wolf's Rain which is something I don't see in games a lot.

Don't compare this pile of horse manure to Cowboy Bebop. This is even worse than when you said Xenosaga had a bad story.


In the manner it's told it's completely valid. The story is told through a series of vignettes that have a loose background connection, just like Bebop and Champloo. And because of that it's kind of hard for me to judge it based solely on its plot because, like Bebop, it's not so much about PLOT as it is character and setting.

And I never said Xenosaga had a BAD story, it was mostly just a disappointment due to too many extraneous characters, an unlikable selfish brat for a heroine who does nothing for the storyline, a convoluted mess that was more concerned about being "deep" than coherent, and of course gobs upon gobs of overly long, overly flashy cut scenes. It was merely above average and when compared to its predecessor it is a complete waste of potential that makes me wonder what happened during development (well, except for Kato not being around obviously being the key ingredient to Xenogears' success). And this is the LAST I will talk about it