AussieGecko said:
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The Geo-Mod engine in the Red Faction games allows you a higher degree of destructibility in th scenarios, as it becomes much more procedural and dynamic, I believe.
You could, in theory, carve new pathways in the scenarios by using rocket launchers or other high yield weaponry or equipment, such as the drill in the early Red Faction levels. In practice it had much more limitations.
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