How often has a video game amde you cry? Feel scared? Feel empathy or sympathy for a character in as game? I'd bet you'd answer either rarely, or not never.
Now, add this too the mix.
How many of these time have been without the use of cutscenes?
Games have achieved the ability to inspire fear in their players through creating great atmospheres. But the other emotions, games still can't do right.
I felt a tad sad when Price died in CoD4 (well, I still don't understand whether or not he did), and that game didn't really use any cutscenes. It was because he was my favourite character, and had been developed through multiple games. Infinity Ward got it right for me, but when discussing with other people very few people also got depressed at that scene. And I didn't get upset as I did when reading Private Peaceful, or watching Forest Gump. These media texts managed to upset the vast majority of people that read and watched them, and brought a lot of them too tears.







