| Soleron said: Sakamoto is a good producer, he's worked on plenty of good games as part of the staff. Giving him creative control with no oversight was a mistake though. I do have a dilemma here. Malstrom would say that a Metroid I like game would sell the most, while I actually like Metroid Prime 1 and 2 the most. So, both? A 2D game for the 3DS and a Metroid Prime 4 in the vein of 1 and 2 for the Wii. Though I accept the latter wouldn't sell well. With the Zelda thing though, what I described is a Zelda I would want to play. I've bought all of the 3D Zeldas and finished none. Only Zelda I've finished is Zelda I. Unlike Nintendo, I do distinguish between what would sell and what I would want to make. |
You are operating off of several fallacious assumptions, here.
FIrstly, Metroid Prime is the best-selling Metroid of all time. It and the original are statistical anomalies within the context of their series. Super and Corruption sold about the same, etc.
3D Zeldas sell as well as or better than 2D Zelda, with two of the 3D installments handily outselling the original.
You have to realize that more than one school of design could, can, and does sell.
OT:
If I was the lead designer or Ogre Battle, I would offer Matsuno 10% of the budget to get back on the series, please, for the love of God.







