Nsanity on 08 January 2011
- Third person view has been improved
- 5 massive cities, more variation in caves and underground stuff.
- There is an option for no HUD.
- On Conversations: Conversations aren’t done in a zoomed in static shot anymore.Start a conversation with some and they will act like someone would in real life, looking at you occasionally and walking around a bit and also continue doing a task if they were doing one while talking.
- On Weapon smithing: Go to a forge and carve a new weapon out of red hot metal.
- Dual-wielding: you have two hands now in combat and you can wield anything to both hands. You may assign a dagger on left hand and use a mace with right hand. The choice as they say is yours.
- Duel: You may duel any NPC on the streets western style.
- Inheritence: When you kill a shopkeeper, his/her family member will inherit the shop and will be angry about you, but stil give you missions.
- Level-scaling: It is coming back
- 18 skills: supposedly even less skills to play with?
- No mysticism
- Perks: Rumored to be in Skyrim. I may have understood it wrong.
- Boosts: Pick stamina, health, magic boosts on level up.
- Enchanting: This skill makes a return.
- “Radiant storytelling” or Level Scaling 2.0: “The game eventually logs a huge storehouse of knowledge about how you’ve played, and subsequently tailors content to your capabilities and experiences. Entering a city, a young woman might approach you and beg you to save her daughter from kidnappers. The game will look at the nearby dungeons you’ve explored, automatically set the mission in a place you’ve never visited, and designate opponents that are appropriately matched to your strengths and weaknesses.”
- Fast-Travel: As you probably expect, you can instantly travel to previous locations with a tap of the button
- Sprinting: You can now sprint about!
- Town visiting: You may do more in towns, like tailor weapons, cooking, farming or mining. Not much details about this or how detailed they are as jobs.
- Dynamic Shadows
- Improved Faces/Improved Models Example: Faces have been dramatically overhauled. Characters now exhibit more emotion show of distinctions between different races and just plain looks better.
- Radiant AI
- Updated Engine Snow falls dynamically (not as a basic texture on the ground)
- Trees and branches move independently with the wind
- Water flows
- Randomly generated quests
- Beards
- You can’t run backwards as fast as you do forward.
- 10 races to choose from (Holy crap thats a lot of races)
- Confirmed creatures: zombies, skeletons, trolls, giants, ice wraiths, giant spiders, dragons, wolves, horses Elk, mammoth, saber-toothed cats
- Presumably open cities (as dragons can attack)
- Hud-free first-person view and improved third-person perspective
- Very unique landscapes! Also unique dungeons! In other words, lots of uniqueness!
- Character creation improved, body features customizable
- 2-handed weapons and duel wielding confirmed.
- Finishing moves, unique to each weapon and enemy you fight.
- Dialog will pop up when you approach an enemy
- Cooking/farming/mining/woodcutting/blacksmithing
- Perk picking at every level-up
- 5 Magic Schools Destruction Alteration Conjuration Restoration Illusion.







