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  • Third person view has been improved
  • 5 massive cities, more variation in caves and underground stuff.
  • There is an option for no HUD.
  • On Conversations: Conversations aren’t done in a zoomed in static shot anymore.Start a conversation with some and they will act like someone would in real life, looking at you occasionally and walking around a bit and also continue doing a task if they were doing one while talking.
  • On Weapon smithing: Go to a forge and carve a new weapon out of red hot metal.
  • Dual-wielding: you have two hands now in combat and you can wield anything to both hands. You may assign a dagger on left hand and use a mace with right hand. The choice as they say is yours.
  • Duel: You may duel any NPC on the streets western style.
  • Inheritence: When you kill a shopkeeper, his/her family member will inherit the shop and will be angry about you, but stil give you missions.
  • Level-scaling: It is coming back
  • 18 skills: supposedly even less skills to play with?
  • No mysticism
  • Perks: Rumored to be in Skyrim. I may have understood it wrong.
  • Boosts: Pick stamina, health, magic boosts on level up.
  • Enchanting: This skill makes a return.
  • “Radiant storytelling” or Level Scaling 2.0: “The game eventually logs a huge storehouse of knowledge about how you’ve played, and subsequently tailors content to your capabilities and experiences. Entering a city, a young woman might approach you and beg you to save her daughter from kidnappers. The game will look at the nearby dungeons you’ve explored, automatically set the mission in a place you’ve never visited, and designate opponents that are appropriately matched to your strengths and weaknesses.”
  • Fast-Travel: As you probably expect, you can instantly travel to previous locations with a tap of the button
  • Sprinting: You can now sprint about!
  • Town visiting: You may do more in towns, like tailor weapons, cooking, farming or mining. Not much details about this or how detailed they are as jobs.
  • Dynamic Shadows
  • Improved Faces/Improved Models Example: Faces have been dramatically overhauled. Characters now exhibit more emotion show of distinctions between different races and just plain looks better.
  • Radiant AI
  • Updated Engine Snow falls dynamically (not as a basic texture on the ground)
  • Trees and branches move independently with the wind
  • Water flows
  • Randomly generated quests
  • Beards
  • You can’t run backwards as fast as you do forward.
  • 10 races to choose from (Holy crap thats a lot of races)
  • Confirmed creatures: zombies, skeletons, trolls, giants, ice wraiths, giant spiders, dragons, wolves, horses Elk, mammoth, saber-toothed cats
  • Presumably open cities (as dragons can attack)
  • Hud-free first-person view and improved third-person perspective
  • Very unique landscapes! Also unique dungeons! In other words, lots of uniqueness!
  • Character creation improved, body features customizable
  • 2-handed weapons and duel wielding confirmed.
  • Finishing moves, unique to each weapon and enemy you fight.
  • Dialog will pop up when you approach an enemy
  • Cooking/farming/mining/woodcutting/blacksmithing
  • Perk picking at every level-up
  • 5 Magic Schools Destruction Alteration Conjuration Restoration Illusion.