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haxxiy said:
Nsanity said:
Doobie_wop said:
Nsanity said:

Resistance did perform little better in that video ,but Tech wise Halo Reach wins.

How did you come to that conclusion? .


Levels are larger in Reach and lot more detailed, full 3D skybox's and explosions also seem to be running at much higher resolution the list goes on  http://www.eurogamer.net/articles/digitalfoundry-halo-reach-tech-analysis-article

Much higher resolution than Halo 3... Reach runs on 1152x720 which still is lower than Resistance's 2 1280x720. Can't really see how is that technically better. Even framerate and v-sync is better on Re2...

Anyways I'm surprised by Re2 performance. Insomniac is cleary a better developer than I thought. Reach wins in some textures and draw distance but that's it. Lighting is like comparing low to v-high settings on a PC game.


Halo Reach native resolution may be only short 128 pixels short of 1280x720P, but makes up for it with full native rendering resolution explosions.