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Brutal Treatment
I love Tim Schafer and his intrepid band of heroes at Double Fine.Brutal Legend was a smart idea -- take a (at the time of conception) popular actor, put him in a role as a musical savior of mankind. A spirited love-letter to metal, Brutal Legend is the kind of game fans can get behind. But not smart businesses. It's reported that Activision wanted to turn Brutal Legend into a music game, which it kind of did with Guitar Hero: Warriors of Rock.

 As seems to happen a lot to Double Fine, it was shown the door in the middle of developing a game. EA was expecting big things of Brutal Legend. Turns out Activision had it wrong on both accounts. Brutal Legend didn't exactly tear up the charts and Guitar Hero: Warriors of Rock was a bad game that sold poorly.

 Is that evil? Well, it certainly seems dickish.

They forgot the part where Activision turned around and sued Double Fine after they partnered with EA, in an attempt to keep the game from releasing at all once they realized that it might actually be a success.

And I don't think too many people were claiming Activision is the most evil company in the world.  Most evil in the video game industry, however...