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It's not that there's anything wrong with cutscenes, it's just that they go against what gaming is actually about, and what it stands for.

Gaming is not yet scene as an art form as it relies on things 'borrowed' from other mediums such as narration and cinematic cutscenes, rather than developing it's own, interactive, means of telling a story.

This is not a debate about whether cutscenes look good, or not. It's about whether or not the use of cutscenes are harming videogames becoming seen as art, and discussing ideas in ways it can (and is) improving.

 EDIT: Fixed typos