| d21lewis said: I think that you made the same mistake on your first playthrough that I made on mine. I played the game like it was Gears of Star War and focussed on the semi competent gunplay. the second time I payed attention to using biotics, my team, and their powers and it made for a very fun experience. But for ME2, the game is very forgiving. You should have no problems on normal difficulty. |
Oh God, thank you for saying this. I tried to convince friends of this that just jumped in as Soldiers and then complained about the game being too shooter oriented. : |
The higher difficulties FORCE YOU to play the game the RIGHT WAY. Lower difficulties cause you to sloppily get through it and the nuances of the gameplay are missed. Happened to me with the first game too but FAR more here. You'll able to get through the game without even seeing the point of enemies having Barrier, Shield and Armor (it'll just seem like they have to be shot more) or why to use Warp, Overload or Incinerate situationally. Your squad will just do their thing instead of you selecting them carefully and syncing their abilities to create a Warp Explosion or the wonders of the Pull/Charge and AI Hacking to conserve ammo. And, heck, I only played through 3 times (ME1 continued Paragon Vanguard, ME1 continued Renegade Sentinel and 2nd playthrough Vanguard on Insanity) so I still have 4 classes I didn't play with (and yes, they ARE that different) as well as a female Shep.
GotY for a reason.








