ocean-1984 said:
That would teach them a lesson to not make time exclusives. Time exclusives is the most stupid idea in gaming IMO. |
I'd argue the opposite. EA didn't make it exclusive, Bioware did. If it sells well the message actually send to developers is don't be exclusive. Good sales would validate EA's decision to make the title multiplatform.
I felt similar in some ways when Bioshock released, and in the case where it's timed and it's the same publisher I can understand the temptation to want to punish their decision. But ME2 is different. This is a different publisher who bought the IP and original developer and is bringing it multi-platform as quickly as they could. I think in this case we should think about rewarding the move rather than punishing.
Try to be reasonable... its easier than you think...