Darc Requiem said:
Gran Turismo released in 1997. Gran Turismo 5 released in 2010. GT5 should not have the same unrealistic flaw as GT1, GT2, GT3, and GT4. So if it has the same "bumper car" flaw as the original game in the series had two hardware generations ago, then simulation aspect is inherently flawed. |
**yawn
You can bump into cars the same, but as you progress through the game, damages become a part of the equation. If you bump into cars, not only does it affect the cars behavior/handling, you have to be ready to spend lots of cash to repair your cars, making it harder to progress further in the game since you may not have the cash necessary to buy the cars required to take part in higher level events.
Now, it's not like a car in real life is supposed to explode when getting into contact with an other one during cornering. ¬_¬







