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yea I bought King Kong and actually it wasn't half bad, just sometimes annoying with them always making me save everyone else. However I think achievements that are to hard ruin a game. For instance, GTA IV. Play the whole game and also do extra for 300 achievement points, what a joke. Some help to give replay value but some are just a joke how much you have to do. Some Tiger Woods is plagued with these achievement issues. I Think games like Oblivion got it right, knowing the game is very long you can get them all within the side quests and main quests in one play through

I think this can stop sales too, If achievements are just way to hard to get. I think that playing through the game should get you atleast half the achievements of the game. If you want to make them play it on hard fine but then it comes down to how good the gameplay is. If it is hard to control then this can ruin the game as well. So if your game is just ok, then make the achievements easier. The better the game the more you can raise the bar.

Like lost planet, I won't even play it because the achievements are just to hard for the game. Not really so much hard but they are a lot of online and if your online sucks then who wants to play to get them, no one. You are right though achievements are addictive and should be chosen wisely. If not, it can ruin the game or just make you feel ripped off.

 

OH YEA, secret achievements are just stupid. I go online and read them right away, so what the point? To get me online, that will happen anyway.