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PearlJam said:

Looks exactly the same, it should look better given the extra time.


Why do people always say this?  Look, there is no extra time.  Extra time would mean time spent optimizing from the code base already there - but that's impossible because they're switching platform.  In this case they used the newer engine and brought over all the assets from ME2.  That's not time spent optimizing from the 360 version.

Late ports/releases don't have more time spent on them optimizing performance.  Any improvements in the case of ME2 on PS3 are down to the use of the newer engine not further optimization of the code.

Sorry to rant - but as a former programmer I just get annoyed at the assumption that a title releasing later means the devs have had all that time to optimize - they don't.  Probably the opposite, with the devs working hard just to get the game onto the new platform and stable.

Normally a late port looks worse - I'm actually impressed ME2 - going by the demo - looks so similar given the relatively short timeframe they probably had to develop it on PS3 using the same engine at the same time they must have been developing ME3 for both platforms (and PC) at the same time.



Try to be reasonable... its easier than you think...