| dunno001 said: Yes. That's what I want from a game- fun. Too many of the newer games are so much about graphics and story that, well, the fun is gone. This isn't to say that gaming is a bad medium to tell a story, but it shouldn't be forced; let me have fun exploring it, going through it, living it, etc. |
This.
I personally never cared too much for stories in games. Good ones are nice to have but my prob with them is that like movies, they're a one-time experience. When replaying a game that focuses heavily on a plot, the surprise is completely gone. You already know what's gonna happen, why it's happening, and who's gonna live or die. If the gameplay itself isn't good enough to keep you going a 2nd time, then you'll get bored fast.
Nowadays, the thing I look for most in a game is replayability. It really sucks shelling uot $30-60 on a game that'll only be fun for a few days. It just seems like there's not too much incentive to replay campaigns nowadays. MGS4 was the first game I owned on my ps3 and one of the few campaigns I played through multiple times. Really didn't care that it had trophies.








