7. Super Mario Galaxy
Like I said, it fell to Nintendo to beat the benchmark that they had set with SM64, and it was with Super Mario Galaxy that they didn't just beat it, but smashed it to pieces.
I cannot agree with people who say that this is just more of the same with Mario. I can only surmise that they haven't really played it because the first time you attempt to orbit one of the smaller planetoids in one jump (something that you don't have to do at all, or won't do unless you feel like messing around and seeing what the gravity system can do), and you see Mario fly all the way around the planetoid, you realise how fresh and unique this game is in context of what had come before.
Not only that, but Nintendo managed to convey an actual feeling of gravity whilst playing. You would start to learn how and when to jump to manipulate it to perfection. What that gave us was the finest 3D platforming ever created until that point, and on top of that, it was paired with one of the finest gaming soundtracks ever written. The truly epic music just added to the soaring feeling that you got with each world.
It's because of games like this that I love Nintendo. I love them even more when they keep trying to beat what they've done before, and they succeeded again...
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