BenKenobi88 said: MrPickles said: BenKenobi88 said:
MrPickles said: Valve has nothing to do with L4D. It uses their engine, but that would be like saying Epic Games is making Too Human because it uses UE3 |
http://en.wikipedia.org/wiki/Left_4_Dead It's mainly Turtle Rock, but Valve is helping, check the facts. It's an official game, not a mod. They call it the next Counter-Strike...or more like Counter-Strike and Resident Evil's spawn. They've done a few previews for the game, all at Valve's headquarters. This is not the same as Epic and its UE3 stuff. Turtle Rock has worked with Valve on a few other games, mainly AI stuff, like the CS Bot in CS: Source, a pretty smart bot...and Left 4 Dead is taking AI to the next level, and it will be sweet. |
Where did I say that it was a mod? It looks like an awesome game, and is my second-most-anticipated next to Brawl. Just because it uses their engine doesn't mean they are making it is all I was trying to say. But now that I read that, I realized you are right. |
Well I figured since you thought Valve wasn't helping, it was just a mod. But no, it's a full-on Valve game, it'll get the works. I just get a little mad sometimes cause I'm so excited for this game. I've got a bunch of friends that are ready to kill some zombies! Oh and IllegalPaladin, HL2's AI never really got advertised that much. A step up from previous games, but nothing that revolutionary. CS's AI bots are pretty good, and all that procedural AI work in Left 4 Dead is what's gonna make or break the game...as anybody can make a map, and the AI zombie director should be able to spawn zombies intelligently, and your AI friends (if you don't have real ones) should be able to traverse the map perfectly, without bot paths. |