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Dead Space 2 is doing the same thing I didn't like about the first one, and that is over relying on cheap scares. I was laughing at the amount of cheap scares in the demo. First you get some sort of hallucination, then steam pops off from the wall, and then a monster suddenly jumps at you.  It becomes too predictable and boring. It might surprise you once in a while, but it won't have you wetting your pants. It would've been better if that hallucination stayed for a while instead of just a few seconds. Oh well, let's hope the full game has that.

I did like the part with the monster babies. You were in a dark room with a bunch of little critters coming after you from everywhere. I want to see more of that. Shooting was good, but I didn't like the little puzzle with the gravity. It was kind of dull. I might give it a rent, but the demo didn't really do it for me.