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MrT-Tar said:

The fact that Graces Wii didn't do as well as Symphonia 2 to me suggests that it isn't entirely about the Wii's userbase.  The fact the game was a buggy as hell didn't exactly help sales, same with the fact it launched so close to FFXIII.

This would be common sense.  Graces had multiple things working against it, and even if it's release had been perfect, it still wouldn't have sold as well as Graces f (though it would certainly have sold better than it did, which was worse than the low budget, unhyped Symphonia KOR).  The Tales audience (though not necessarily the JRPG audience) just prefers the PlayStations (PSP/PS3) to the Nintendo systems (DS/Wii) or Xbox (360).  And really, I'd say it's always been this way... Tales never really took off until PS1, and the GB/GC installments were also modest sellers by series standards.

The real test will be to see how much of that audience today repeat buys.  If Xillia only does about as well as Vesperia/Graces PS3, and can't crack 500k, then that tells us Vespersia 360/Graces Wii were likely bought by much the same people as the later enhanced PS3 versions, and Namco might've been better served hitting that same consistent base twice on two platforms instead.