Resident_Hazard said:
Exactly. A Nintendo fan___'s excuse is almost always "it wasn't good anyway." Sub-par (hardcore) games sell better on the Xbox360 and PS3 because their fans don't have such elitist attitudes. Haze sold twice what The Conduit did, despite being reviewed roughly half as well on a system with little more than half the sales of the Wii. In a way, Haze "performed" four times better than The Conduit--but then, there's actually a market for FPS titles on the PS3. And when they don't say it "wasn't good anyway," they go this route: "Not long enough." There's more to MadWorld in gameplay length than titles like Pikmin, Wii Music, Wii Play, Punch-Out!!, Wii Sports Resort, etc, and all you guys bought those games. Because Nintendo's name is plastered on it. Pikmin can be finished in about 6 hours, if that. Luigi's Mansion was about 3 or 4 hours. Wii Music has no content. Wii Play has less. Punch-Out can be finished in two hours and has fewer multiplayer options than MadWorld. Nintendo fans continue to not care about 3rd party content. We used to pay $50 for a game that could be finished in a half an hour, and no one bitched if the game was still good. And MadWorld is still good, and lasts much longer than 30 minutes. Where'd all this elitism come from? And where is it when Nintendo releases crap? Pure crap like Metroid Other M, Wii Music, FlingSmash... Also, gamers who aren't in the industry, aren't involved in the industry, and who aren't developers need to stop talking like they know better than the people who actually work in the industry (Mr. Khan)--because you're just a consumer. You have no reason to complain and you certainly don't know better than developers and industry insiders about the industry they are actively involved in, and of which, you are on the outskirts. That's like judging living conditions within a city when you live on a farm fifty miles outside the city limits, and never venture in. |
and that right there is why the industry fails over and over. The consumer does know best because they know what they want or at least along the lines of what they want. What the creators want and what consumers want or not always the same. THe sooner parts of the industry figure that out the sooner they will stop going backrupt. The industry is wrong over and over because they make what they want not what the consumer is wanting or was expecting. While it is hard for anyone to know exactly what a large population wants, it is pretty obvious what they do not want and if they go out and make a game that doesnt appeal to many consumers well thats their fault and they should go bankrupt if they put the much money into it.How many companies have went bankrupt this gen? Yea sorry i dont think they know better.
. Anytime a company blames its consumers it deserves to fail.
P.S. this was that conpanies best selling game at the time and in the end it made some profit. The increase cost it would have took to made it a HD game could have taken away any increase it saw in sells. Was it a break out hit? No, but it made money and that is better than losing money.... It was a success no matter how you spin it.












