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Smidlee said:
Reasonable said:
 

There's no way they'll be using Kinect for controls I'd have thought and they mention a controller themselves in the release.  I'm figuring Kinect will be used for head tracking - which could be very cool - as well as reviewing car collection, more interactive modding of cars, etc.

 

If kinect is used for head tracking then it will run into the exact same problem that GT5 head tracking has... 512MB of ram limit. I think GT5 has proven that you can only do so much with only 512mb of ram.
The real question how much can Turn 10 add to Froza 4 before it suffers from console ram limit just as Gt5 and F1 2010 did.


Good point.  I was just thinking application vs execution.  To actually do this means balancing Kinect resources against the needs of the title itself without Kinect.  Should be interesting.  I wonder if this is why there are rumours about MS working on better data compression and performance for Kinect?  I thought it was just so they could increase the amount of data throughput to increase tracking resolution but I guess it might also help with hybrid titles that feature chunking non-Kinect code and resource requirements.



Try to be reasonable... its easier than you think...