abroZ said:
thx1139 said:
abroZ said:
kowenicki said:
Kinect is just huge...
Bundle with Adventures could do close to 1 million next week... 5.5m by year end.
Kinect Sports will get close to 2.0m by year end.
Dance central will come close or pass 1.0m.
Kinectimal will pass 0.5m.
All of this will have happened in just 8 weeks.
Thats 10m software units attributable to Kinect by year end.
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Kinect hardware is indeed very strong, but the software is not. You could say software sales are good nothing more. Combined Kinect software (Kinect Adventures excluded) only sold 3,093,193 units in 6 weeks during the holidays. That's not impressive at all, just ok. I'm afraid Kinect software will have a rough struggle in the slow weeks after the holidays.
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So in 6 weeks 4 million Kinects have been sold and an additional 3 million units of software were also sold. Sounds pretty impressive to me. It isnt like you dont have a piece of software when you purchase a Kinect. You do either need to spend $150 on a standalone sensor or $300 minimum for a console bundle. How many of those 4 million are wrapped and sitting under a Christmas tree and additional software will be purchased after Christmas and into next year.
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Sure software will keep selling but i doubt any of the currenct Kinect games available will make the WW software top ten after the holidays.
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Well it is pretty hard for an install base of 6 million to make the top 10 when the competition starts at 45 million. Ratio wise I expect Kinect games to sell very well compared to non Kinect games.