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AussieGecko said:
Dazkarieh said:

The fact is that the exclusives that:

1. Don't sell consoles to any decent degree.
2. Don't make any appreciable differences in game libraries.
3. Don't make money.

fail in the only thig that matters to the final costumer (considering the ones you pointed):

2. Fill out gaming libraries.

Don't get me wrong... I completely understand what you're saying! But I also believe you forgot the main "why":

- MS doesn't have the internal talent it's needed to create exclusives that:

1. Sell consoles.
2. Fill out gaming libraries.
3. Make money.

And therefore, they can't do "good exclusives".

I think it's a much simple explanation than yours, and says it all.

What the hell are you talking about? Microsoft doesnt have enough internal talent... ummm its called a multi billion dollar company, there worst employee would do a better job then this post dictates the writer has.

What an absolute prattish generalisation

Well, if you don't get it, sorry :) I'll try to explain it better.

First of, what does the fact that we're talking about a multi billion dollar company have to do with their internal value in terms of game development? I didn't get it, honestly. Their business model in this field is based on outsourcing, and as Squilliam explained very well, they'll go more and more that road. Is not good, is not bad: it's just their business model. Now, do you think that if they had all they need inside, they would fire them and then hire their services outsourced? Honestly?

Try to look at the big picture instead of adopting a narrow minded position of "heyyy... they have a lot of money... so they're very good... u suck!"...