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SvennoJ said:
RockMan10 said:

The software has ALOT to do with the lag, not the controller.

However, based on technology the wiimote should be faster as a pointing device. (at least i would assume)


In theory. The camera in the wii mote tracking the sensor bar runs at 100 fps. The ps eye at 60 fps. The wiimote has to send it's information to the wii before it can be used adding some lag. But I assume the actual pointing in the move is a combination of the accelerometers (which also has to be transmitted to the ps3) together with the position of the ball.

Move's pointer feels a little slower then the wii to me. However my wii pointer jitters all over the place when I'm sitting 9 feet away.

In the end it depends on how much the software adds. I didn't notice any lag in tumble, but the ruse demo felt a bit sluggish.

well its a combination of accelerometers, gyro, and camera tracking.

the ps eye maximum frame rate is 60, but it doesnt HAVE to run at 60. 

For example to darken a room you might up the frame rate or vice versa.

The IR camera in the wii probably just doesnt have good enough resolution to pick it up from 9 ft away. (or the IR LEDs are too weak).