binary solo said:
The pertenant bit of the article is this: "The engine has been reworked to utilize the PlayStation 3's technology, so if you look closely you might notice the blacker blacks and crisper textures, but you'll probably just think it looks sharp and bright. Placing both versions side by side shows off how much better the PS3 version looks during cutscenes, but during normal gameplay it isn't leaps and bounds better than the Xbox 360." Bioware obviously did the right thing and put some effort into optimising for the PS3. Which of course set them up well for producing a multiplat ME3 with equal (roughly) production values on the consoles. We know it can be done with high quality games. Quality devs are quality devs. Yes the game should be somewhat better looking given the extra time, but it requires a developer dedicated to quality to actually make sure it happens. It also means PS3 owners are more likely to buy the game knowing it's a high quality port. |
Tis why we love Bioware :D
What I want from a game.
Gameplay > Story > Content > Graphics
Visual Style > Graphics
Smooth Camera, Intuitive Controls
Friction! When everything feels right!