By using this site, you agree to our Privacy Policy and our Terms of Use. Close
CGI-Quality said:
Scoobes said:
CGI-Quality said:
d21lewis said:

Remember Oblivion and Bioshock?  When the port is released about a year later, that tends to happen.  When the versions are released side by side, things tend to go a little differently.  The game looking better on PS3 is definitely a good thing but the draw of ME is the story and the choices.  Show me a video where the story is better on PS3 and I'll buy  it again.

Actually, Bioshock looked worse on PS3. I don't remember the case for Oblivion, but I thought the 360 version looked better there too. In fact, only certain late ports looked better on the opposite system (like Virtua Fighter 5 on 360 looking crisper), but the situation isn't always like that.

Think Bioshock was pretty much the same, but Oblivion was slightly improved on the PS3 with slightly extra detail in places. Of course, nothing can forgive those super-reflective genetically modified sheep on both :P

I remember, vividly, that the reviews said that while the PS3 version of Bioshock looked good, the overall package still looked better on the 360.

http://www.lensoftruth.com/?p=3614

They agree. The PS3 version, while good looking, doesn't look as the 360 version. There's one from Digital Foundry as well, I'll find it. The point is, just because ME2 is a late port to PS3 doesn't mean it was guaranteed to look better than the 360 version (which was a misconception early in the thread).

As for Oblivion, I remember it was claimed that the PS3 version had crisper textures (which it did) and a smoother framerate (which I can't comment on as I don't remember). But aliasing seemed smoother on the 360.

That's something I noticed on Bethesda's use of Gamebryo. PS3 version tends to have better textures, but the 360 has better AA.



Rockstar: Announce Bully 2 already and make gamers proud!

Kojima: Come out with Project S already!