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haxxiy said:
Bristow9091 said:

Yeah, I'm actually really impressed by this port, I mean, Dragon Age: Origins, correct me if I'm wrong, was the first PS3 project by Bioware, and graphically it was "superior" to the 360 version, but the framerate suffered by quite a bit, with it dropping into the 10-15 section at times, however, it didn't stop me from enjoying every second, lol.

10-15? Wow, I had no idea it was that shitty. That's worse than motherfucking SOTC. Are you sure of it?


I never experienced anything that bad myself, but the frame rate was definately lower on the PS3.  I never got the feeling it went that low but I suppose it might have.  I definately felt dips to around 20 fps here and there.  But, due to the style of the game it never impacted gameplay that I noticed.

Dragon Age was an odd release IMHO as the PS3 version visually was a little better but it had a worse frame rate - I could never work out why they didn't make it visually exactly the same and get a better frame rate?

I'm guessing lack of experience with PS3 during the final code optimization, and to an extent ME2 on PS3 should give a great view of how well Bioware are now optimizing on the platform.  Each title they release does seem to get better in terms of technical polish so I fogive some of the rough edges as unlike some developers they really are constantly improving on 360 and hopefully PS3 now, too.



Try to be reasonable... its easier than you think...