CGI-Quality said:
Enslaved wasn't considered mediocre though (which is their latest offering). I think a lot of the problem lies in development type, but also on release schedules. Enslaved launched too close to other, more desired games. |
Enslaved was meciocre. The game felt like it was playing itself.
Anyway how about they localize some Tales of games?
Let's count
Vesperia PS3- could be 150-200k release maybe more
Graces Wii - hard to say 100-300k probably
Graces F PS3 - another 100-200k
new PS3 Tales - 200-300k
Just by translating those they would sell more copies than Crap of Titans did.
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