| Metallicube said: I agree it might have sold a little more on the HD consoles, but not as much as people think. Might have sold a million instead of 500k, but then again it probably would have cost twice as much to develop on the HD consoles. The game would still be the same, so the userbase wouuldn't make much of a difference. Madworld was a good enough game, but the fact is that it was just a niche game with stylized graphics and extreme violence, plus it was way too short and had too little content for the price. These factors limited its potential sales. |
not for Live or PSN
porting the game (with use of controller of course) wouldnt cost as much








