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Darth Tigris said:

So what is the difference between a driving game and a racing game?  I thought both games were car racing simulators.  A driving game makes it sound like the racing isn't the main feature or something.

On GT5's cover, and every other GT I think, it says "The Real Driving Simulator."  It really is a game made for people who just really love cars, above just racing.  It's cornered the market forever, and now with Forza it seems it is focused more on the "game" part rather than the sim/racing/physics/realism part of it.  I think that makes sense given the biggest complaints with GT5 are often things like menus and online infrastructure, and one of the biggest graphics complaints, amazingly, is the trees. lol 

For instance, even the reviews that "bash" the game openly admit that it is the best car simulation in existence, at least for consoles.  The driving itself is spectacular, no one denies that.  I think the hype did most of the damage to be honest.  It had enough hype and expectation just by being a GT game, then Sony kept saying it would be perfection on a disc.  It clearly isn't without fault, but it seems like at least a few reviewers judged on hype somewhat.  Forza escapes this because not much has been expected in the past.  It used to be "Microsoft's attempt at copying all of Sony's games", a la Lips and such.  Now it's seen as more of a contender, so that might be mitigated from here on out.

Also, I don't see Forza 4 outselling GT6 based on this "failure" of a GT.  GT5 basically outsold Forza 3 in two weeks, and that is with excessive Forza bundling. 

As long as the gamers out there are satisfied (which contrary to some on the internetz, I'm sure most are), that's all that matters.