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Here’s a recap of the new info we shared:

  • Player customization: Perks enable full visual customisation and performance customization in the form of perks are both new features.
  • Playable demo: A demo is being planned for 2011.
  • Stereoscopic 3D: We showed Skyline in stereoscopic 3D, and pretty much everyone agreed with me that it sets the benchmark for 3D gaming. I hope you get to experience it in this way!
  • Exclusive content: PSN avatars, dynamic themes, pre-order and PlayStation Plus exclusives are all planned and we’ll have specifics to share very soon.
  • New Photo Mode: We’ve got a sophisticated Photo Mode that can capture gameplay images in ultra-high resolutions, as well as some easy-to-use tools that allow for fantastic post-effects – all of the Skyline screenshots were taken using Photo Mode mid-race!
  • Post-release content: We have big ambitions to continue support for the game after it releases, and to develop some of the concepts we haven’t been able to find time for in development, including a special island track we’re hoping to be able to give away for free.
  • New taunts and gestures: All previous versions of MotorStorm featured the ability to taunt other riders. This time, we have a set of insanely flamboyant gestures guaranteed to get your opponents fuming.
  • New videos: The videos, including a series of developer diaries , will be launched on the PlayStation.Blog and PSN in the next couple of weeks.
  • Release date: We don’t have a final global release date, but are scheduled to launch in Spring 2011.


In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

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