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HappySqurriel said:

I'm not convinced this would be for the PS3 ...

One of the things this generation has demonstrated is that the market is heavily splintered over the value of enhanced visuals; and some people are willing to pay $200 for better visuals while others are not. Hypothetically speaking, from a platform developer's perspective, it might make sense to design a system with performance enhancing add-ons and sell these from the start in order to market to multiple demographics effectively. With modern hardware this could be handled by having an add-on card that had a multi-core CPU, a sli/crossfire GPU and more memory.

While I think there would be merit in this approach, I'm not convinced that consumers would see value being that it would be difficult to create games that took advantage of the limited processing power gains of the add-ons that justified the cost of the add-ons without alienating individuals who didn't buy the add on.

Well, Nintendo (via the N64) made it so people who didn't have their add-on simply couldn't play the games...they just plain did not work, and I was perfectly fine with that, because we had the add-on.



Money can't buy happiness. Just video games, which make me happy.