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heruamon said:

GREAT!

Now that Mass Effect has gone FULLY multiplatform, maybe M$ will get off it’s haunches and get to producing exclusive content using potential Triple-A IPs in it’s library.  One of my favorite games on the old Xbox was Brute Force, and for the life of me, I can’t understand how the heck has M$ let this IP lay dormant for these many years with no significant movement to a new game.  Basically, you’re talking about a 3rd person shooter that allows you to either go the way of Gears of War OR Mass Effect!  You’ve got four distinct characters, very similar to, maybe say a Borderlands, in how they could have some core characteristics, but still be upgradable to develop out your own play style.  To add to it, you could integrate significant RPG, Exploration, Trading, and Space Combat to the game.  It’s not that Microsoft Games Studios lacks IP, it just lacks anybody with any concept of development and vision.  Then again, We’ve not seen a new Freelancer game either, so…

http://en.wikipedia.org/wiki/Brute_Force_(video_game)


Very misleading title... Almost tough ME1 would become multi-plat.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."